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| //
| // GameApp.cs
| // Create:
| // 2019-10-29
| // Description:
| // Unity资源接口
| // Author:
| // 薛林强 <545626463@qq.com>
| //
| // Copyright (c) 2026 虚幻骑士科技
|
| using UnityEngine.SceneManagement;
|
| namespace Skyunion
| {
| public interface IAsset
| {
| string assetName();
| Scene scene();
| void UnloadScene();
| UnityEngine.Object asset();
| void Attack(UnityEngine.Object obj);
| void Release();
| void Retain();
| // 返回 0 break; 1 Remove 2 continue
| int Process();
| }
| }
|
|