From da45ccae4c4b03fa50308b442a04ccfd3de160e0 Mon Sep 17 00:00:00 2001
From: 薛之猫大王 <545626463@qq.com>
Date: Sun, 11 Jan 2026 14:53:58 +0800
Subject: [PATCH] 添加文档注释

---
 Assets/Scripts/Hotfix/MVC/Base/AppFacade.cs |   13 ++++++++++++-
 1 files changed, 12 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/Hotfix/MVC/Base/AppFacade.cs b/Assets/Scripts/Hotfix/MVC/Base/AppFacade.cs
index 07e5c9d..a27a77d 100644
--- a/Assets/Scripts/Hotfix/MVC/Base/AppFacade.cs
+++ b/Assets/Scripts/Hotfix/MVC/Base/AppFacade.cs
@@ -223,6 +223,7 @@
         /// 解耦:对象间解耦,互不直接依赖
         /// 可扩展:新增中介者只需注册,无需修改现有代码
         /// 可维护:统一管理对象关系,易于维护
+        /// 但是这里的中介者更像视图控制器
         /// </summary>
         public override void RegisterMediator(IMediator mediator)////注册视图控制器中介者
         {
@@ -289,7 +290,17 @@
                 m_globalMap.Remove(mediatorName);
             }
         }
-
+        /// <summary>
+        /// 观察者模式:定义对象间的一对多依赖,让多个对象不需要直接交互,通过观察者协调
+        /// 工作原理:
+        /// 注册:将观察者与被观察者绑定
+        ///   RegisterObserver(new Observer());
+        /// 触发:被观察者状态改变时通知观察者
+        ///   AppFacade.GetInstance().SendNotification("PlayerInfoChanged", playerData);
+        /// 处理:观察者实现 HandleNotification 方法处理业务逻辑
+        /// 优势:
+        /// 解耦:对象间解耦,互不直接依赖
+        /// </summary>
         public override void SendNotification(string notificationName, object body = null, string type = null)
         {
             base.SendNotification(notificationName, body, type);

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