// // GameApp.cs // Create: // 2019-10-29 // Description: // Unity资源接口 // Author: // 薛林强 <545626463@qq.com> // // Copyright (c) 2026 虚幻骑士科技 using UnityEngine.SceneManagement; namespace Skyunion { public interface IAsset { string assetName(); Scene scene(); void UnloadScene(); UnityEngine.Object asset(); void Attack(UnityEngine.Object obj); void Release(); void Retain(); // 返回 0 break; 1 Remove 2 continue int Process(); } }