local M = {} -- ========================================================= -- 基础属性 -- ========================================================= M.PROFESSION_HP = { shadow_blade = 100, mimic = 100, eagle_eye = 90, surgeon = 110, phantom = 90, hound = 100, } M.BASE_MOVE_SPEED = 5.0 M.NPC_WALK_SPEED = 3.0 -- ========================================================= -- 刺杀系统 -- ========================================================= M.KILL_RANGE = 2.0 M.KILL_WINDUP = 0.5 M.BACKSTAB_WINDUP = 0.2 M.KILL_DAMAGE = 70 M.BACKSTAB_DAMAGE = 105 M.KILL_CD_KILL = 5.0 M.KILL_CD_HIT = 3.0 M.KILL_CD_MISS = 2.0 -- ========================================================= -- 怀疑值 -- ========================================================= M.SUS_KILL_WITNESSED = 40 M.SUS_KILL_UNWITNESSED = 15 M.SUS_KILL_MISS = 25 M.SUS_DRAGGING = 2 M.SUS_RED_SLOW = 1.0 -- ========================================================= -- 伪装 -- ========================================================= M.DISGUISE_TIME = 3.0 M.DISGUISE_TIME_MIMIC = 1.5 -- ========================================================= -- 尸体 -- ========================================================= M.CORPSE_DECAY_TIME = 30.0 M.CORPSE_DISCOVER_RANGE = 5.0 M.DRAG_SPEED_PENALTY = 2.0 M.PANIC_RADIUS = 15.0 -- ========================================================= -- 复活 -- ========================================================= M.RESPAWN_COUNT = 1 M.RESPAWN_TIME = 8.0 -- ========================================================= -- 积分 -- ========================================================= M.SCORE_KILL_PLAYER = 100 M.SCORE_KILL_NPC = 0 M.SCORE_DEATH = -20 M.SCORE_HIDE_CORPSE = 15 -- ========================================================= -- 物品 -- ========================================================= M.ITEM_RESPAWN_TIME = 45.0 -- ========================================================= -- 缩圈 -- ========================================================= M.CIRCLE_INIT_RADIUS = 120.0 M.CIRCLE_MIN_RADIUS = 20.0 M.CIRCLE_FIRST_SHRINK = 180.0 M.CIRCLE_INTERVAL = 90.0 M.CIRCLE_SHRINK_RATIO = 0.6 M.CIRCLE_DAMAGE_PER_TICK = 10 -- ========================================================= -- 模式 -- ========================================================= M.FFA_CAN_RESPAWN = true return M