local M = {}
-- =========================================================
-- 基础属性
-- =========================================================
M.PROFESSION_HP = {
shadow_blade = 100,
mimic = 100,
eagle_eye = 90,
surgeon = 110,
phantom = 90,
hound = 100,
}
M.BASE_MOVE_SPEED = 5.0
M.NPC_WALK_SPEED = 3.0
-- =========================================================
-- 刺杀系统
-- =========================================================
M.KILL_RANGE = 2.0
M.KILL_WINDUP = 0.5
M.BACKSTAB_WINDUP = 0.2
M.KILL_DAMAGE = 70
M.BACKSTAB_DAMAGE = 105
M.KILL_CD_KILL = 5.0
M.KILL_CD_HIT = 3.0
M.KILL_CD_MISS = 2.0
-- =========================================================
-- 怀疑值
-- =========================================================
M.SUS_KILL_WITNESSED = 40
M.SUS_KILL_UNWITNESSED = 15
M.SUS_KILL_MISS = 25
M.SUS_DRAGGING = 2
M.SUS_RED_SLOW = 1.0
-- =========================================================
-- 伪装
-- =========================================================
M.DISGUISE_TIME = 3.0
M.DISGUISE_TIME_MIMIC = 1.5
-- =========================================================
-- 尸体
-- =========================================================
M.CORPSE_DECAY_TIME = 30.0
M.CORPSE_DISCOVER_RANGE = 5.0
M.DRAG_SPEED_PENALTY = 2.0
M.PANIC_RADIUS = 15.0
-- =========================================================
-- 复活
-- =========================================================
M.RESPAWN_COUNT = 1
M.RESPAWN_TIME = 8.0
-- =========================================================
-- 积分
-- =========================================================
M.SCORE_KILL_PLAYER = 100
M.SCORE_KILL_NPC = 0
M.SCORE_DEATH = -20
M.SCORE_HIDE_CORPSE = 15
-- =========================================================
-- 物品
-- =========================================================
M.ITEM_RESPAWN_TIME = 45.0
-- =========================================================
-- 缩圈
-- =========================================================
M.CIRCLE_INIT_RADIUS = 120.0
M.CIRCLE_MIN_RADIUS = 20.0
M.CIRCLE_FIRST_SHRINK = 180.0
M.CIRCLE_INTERVAL = 90.0
M.CIRCLE_SHRINK_RATIO = 0.6
M.CIRCLE_DAMAGE_PER_TICK = 10
-- =========================================================
-- 模式
-- =========================================================
M.FFA_CAN_RESPAWN = true
return M